Pathfinding Showcase (WIP)
Originally finished in 2023, but finally published now. Made using A* pathfinding. Also features randomly generated tile terrain. Currently implementing into a game.
Left click and hold on the unit to select a path, and release mouse to begin pathing.
Right click to navigate the camera, and follow the character around.
Key: Blue tiles are mountains - unable to path through. Green tiles are forests - are weighted higher than normal tiles.
Note: there is a chance that un-pathable terrain will generate. Please refresh the page if this happens to you.
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